21 void TestShadeModelFixed(uint32_t model, uint32_t provoking_vertex, TestHost::DrawPrimitive primitive,
bool texture);
22 void TestShadeModel(uint32_t model, uint32_t provoking_vertex, TestHost::DrawPrimitive primitive,
bool texture);
24 void TestShadeModelFixed_W(uint32_t model, uint32_t provoking_vertex, TestHost::DrawPrimitive primitive,
bool texture,
25 float w,
float w_inc);