nxdk_pgraph_tests
A collection of tests for the Xbox nv2a graphics processor
 
Loading...
Searching...
No Matches
texture_render_update_in_place_tests.h
1#ifndef NXDK_PGRAPH_TESTS_TEXTURE_RENDER_UPDATE_IN_PLACE_TESTS_H
2#define NXDK_PGRAPH_TESTS_TEXTURE_RENDER_UPDATE_IN_PLACE_TESTS_H
3
4#include <memory>
5#include <string>
6
7#include "test_host.h"
8#include "test_suite.h"
9
10namespace PBKitPlusPlus {
11class VertexBuffer;
12}
13
14using namespace PBKitPlusPlus;
15
17 public:
18 TextureRenderUpdateInPlaceTests(TestHost &host, std::string output_dir, const Config &config);
19
20 void Initialize() override;
21 void Deinitialize() override;
22
23 private:
24 void CreateGeometry();
25
26 // Tests rendering to a surface that is also used as an input texture for the render.
27 void Test();
28
29 private:
30 struct s_CtxDma texture_target_ctx_ {};
31 uint8_t *render_target_{nullptr};
32
33 std::shared_ptr<VertexBuffer> render_target_vertex_buffer_;
34 std::shared_ptr<VertexBuffer> framebuffer_vertex_buffer_;
35};
36
37#endif // NXDK_PGRAPH_TESTS_TEXTURE_RENDER_UPDATE_IN_PLACE_TESTS_H
Definition test_host.h:33
Definition test_suite.h:21
Definition texture_render_update_in_place_tests.h:16
void Initialize() override
Called to initialize the test suite.
Definition texture_render_update_in_place_tests.cpp:33
void Deinitialize() override
Called to tear down the test suite.
Definition texture_render_update_in_place_tests.cpp:51
Runtime configuration for TestSuites.
Definition test_suite.h:24