nxdk_pgraph_tests
A collection of tests for the Xbox nv2a graphics processor
 
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texture_render_update_in_place_tests.h
1#ifndef NXDK_PGRAPH_TESTS_TEXTURE_RENDER_UPDATE_IN_PLACE_TESTS_H
2#define NXDK_PGRAPH_TESTS_TEXTURE_RENDER_UPDATE_IN_PLACE_TESTS_H
3
4#include <memory>
5#include <string>
6
7#include "test_host.h"
8#include "test_suite.h"
9
11class VertexBuffer;
12
14 public:
15 TextureRenderUpdateInPlaceTests(TestHost &host, std::string output_dir, const Config &config);
16
17 void Initialize() override;
18 void Deinitialize() override;
19
20 private:
21 void CreateGeometry();
22
23 void Test();
24
25 private:
26 struct s_CtxDma texture_target_ctx_{};
27 uint8_t *render_target_{nullptr};
28
29 std::shared_ptr<VertexBuffer> render_target_vertex_buffer_;
30 std::shared_ptr<VertexBuffer> framebuffer_vertex_buffer_;
31};
32
33#endif // NXDK_PGRAPH_TESTS_TEXTURE_RENDER_UPDATE_IN_PLACE_TESTS_H
Definition test_host.h:47
Definition test_suite.h:20
Definition texture_render_update_in_place_tests.h:13
void Initialize() override
Called to initialize the test suite.
Definition texture_render_update_in_place_tests.cpp:33
void Deinitialize() override
Called to tear down the test suite.
Definition texture_render_update_in_place_tests.cpp:51
Definition vertex_buffer.h:204
Runtime configuration for TestSuites.
Definition test_suite.h:23
Definition texture_format.h:8