20 void DrawRectangles(
const TextureFormatInfo &texture_format,
char x_channel,
char y_channel,
bool cross_on_blue,
21 bool rotate90,
const std::function<
void(
float,
float,
float,
float)> &draw);
22 void Test(
const TextureFormatInfo &texture_format,
bool cross_on_blue,
bool rotate90);
23 void Test16bit(
const TextureFormatInfo &texture_format,
bool cross_on_blue);
24 static std::string MakeTestName(
const TextureFormatInfo &texture_format,
bool cross_on_blue,
bool rotate90);