nxdk_pgraph_tests
A collection of tests for the Xbox nv2a graphics processor
 
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vertex_shader_rounding_tests.h
1#ifndef NXDK_PGRAPH_TESTS_VERTEX_SHADER_ROUNDING_TESTS_H
2#define NXDK_PGRAPH_TESTS_VERTEX_SHADER_ROUNDING_TESTS_H
3
4#include <memory>
5#include <string>
6
7#include "test_host.h"
8#include "test_suite.h"
9
11class VertexBuffer;
12
14 public:
15 VertexShaderRoundingTests(TestHost &host, std::string output_dir, const Config &config);
16
17 void Initialize() override;
18 void Deinitialize() override;
19
20 private:
21 void CreateGeometry();
22
23 void TestRenderTarget();
24 void TestGeometry(float bias);
25 void TestGeometrySubscreen(float bias);
26 void TestGeometrySuperscreen(float draw_width);
27 void TestCompositingRenderTarget(int z);
28 void TestAdjacentGeometry(float bias);
29 void TestProjectedAdjacentGeometry(float bias);
30
31 private:
32 uint8_t *render_target_{nullptr};
33
34 std::shared_ptr<VertexBuffer> framebuffer_vertex_buffer_;
35};
36
37#endif // NXDK_PGRAPH_TESTS_VERTEX_SHADER_ROUNDING_TESTS_H
Definition test_host.h:47
Definition test_suite.h:20
Definition vertex_buffer.h:204
Definition vertex_shader_rounding_tests.h:13
void Initialize() override
Called to initialize the test suite.
Definition vertex_shader_rounding_tests.cpp:71
void Deinitialize() override
Called to tear down the test suite.
Definition vertex_shader_rounding_tests.cpp:81
Runtime configuration for TestSuites.
Definition test_suite.h:23
Definition texture_format.h:8