nxdk_pgraph_tests
A collection of tests for the Xbox nv2a graphics processor
 
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texture_perspective_tests.h
1#ifndef NXDK_PGRAPH_TESTS_TEXTURE_PERSPECTIVE_TESTS_H
2#define NXDK_PGRAPH_TESTS_TEXTURE_PERSPECTIVE_TESTS_H
3
4#include "test_suite.h"
5
6class TestHost;
7namespace PBKitPlusPlus {
8class VertexBuffer;
9}
10
12 public:
13 TexturePerspectiveTests(TestHost &host, std::string output_dir, const Config &config);
14
15 void Initialize() override;
16 void Deinitialize() override;
17
18 private:
19 void TestTexturePerspective(bool draw_quad, bool perspective_corrected);
20 void TestDiffusePerspective(bool draw_quad, bool perspective_corrected);
21};
22
23#endif // NXDK_PGRAPH_TESTS_TEXTURE_PERSPECTIVE_TESTS_H
Definition test_host.h:33
Definition test_suite.h:21
Definition texture_perspective_tests.h:11
void Initialize() override
Called to initialize the test suite.
Definition texture_perspective_tests.cpp:36
void Deinitialize() override
Called to tear down the test suite.
Definition texture_perspective_tests.cpp:42
Runtime configuration for TestSuites.
Definition test_suite.h:24