nxdk_pgraph_tests
A collection of tests for the Xbox nv2a graphics processor
 
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bump_env_lum_tests.h
1#ifndef NXDK_PGRAPH_TESTS_BUMP_ENV_LUM_TESTS_H
2#define NXDK_PGRAPH_TESTS_BUMP_ENV_LUM_TESTS_H
3
4#include <string>
5
6#include "test_host.h"
7#include "test_suite.h"
8
9namespace PBKitPlusPlus {
10struct TextureFormatInfo;
11}
12
13class BumpEnvLumTests : public TestSuite {
14 public:
15 BumpEnvLumTests(TestHost &host, std::string output_dir, const Config &config);
16
17 void Initialize() override;
18
19 private:
20 void Test(const TextureFormatInfo &texture_format, bool cross_on_blue, bool rotate90);
21 static std::string MakeTestName(const TextureFormatInfo &texture_format, bool cross_on_blue, bool rotate90);
22};
23
24#endif // NXDK_PGRAPH_TESTS_BUMP_ENV_LUM_TESTS_H
Definition bump_env_lum_tests.h:13
void Initialize() override
Called to initialize the test suite.
Definition bump_env_lum_tests.cpp:60
Definition test_host.h:33
Definition test_suite.h:21
Runtime configuration for TestSuites.
Definition test_suite.h:24