nxdk_pgraph_tests
A collection of tests for the Xbox nv2a graphics processor
 
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volume_texture_tests.h
1#ifndef NXDK_PGRAPH_TESTS_VOLUME_TEXTURE_TESTS_H
2#define NXDK_PGRAPH_TESTS_VOLUME_TEXTURE_TESTS_H
3
4#include <string>
5
6#include "test_suite.h"
7#include "texture_format.h"
8
9class TestHost;
10
11namespace PBKitPlusPlus {
12struct TextureFormatInfo;
13}
14
15using namespace PBKitPlusPlus;
16
17// Tests 3d texture behavior.
19 public:
20 VolumeTextureTests(TestHost &host, std::string output_dir, const Config &config);
21
22 void Initialize() override;
23
24 private:
25 void CreateGeometry();
26
27 void Test(const TextureFormatInfo &texture_format);
28 void TestPalettized();
29};
30
31#endif // NXDK_PGRAPH_TESTS_VOLUME_TEXTURE_TESTS_H
Definition test_host.h:33
Definition test_suite.h:20
Definition volume_texture_tests.h:18
void Initialize() override
Called to initialize the test suite.
Definition volume_texture_tests.cpp:59
Runtime configuration for TestSuites.
Definition test_suite.h:23