nxdk_pgraph_tests
A collection of tests for the Xbox nv2a graphics processor
 
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lighting_accumulation_tests.h
1#ifndef NXDK_PGRAPH_TESTS_LIGHTING_ACCUMULATION_TESTS_H
2#define NXDK_PGRAPH_TESTS_LIGHTING_ACCUMULATION_TESTS_H
3
4#include <memory>
5#include <vector>
6
7#include "test_suite.h"
8
9class Light;
10class TestHost;
11class VertexBuffer;
12
20 public:
21 LightingAccumulationTests(TestHost& host, std::string output_dir, const Config& config);
22
23 void Deinitialize() override;
24 void Initialize() override;
25
26 private:
28 void Test(const std::string& name, std::vector<std::shared_ptr<Light>> light);
29
30 void CreateGeometry();
31
32 private:
33 std::shared_ptr<VertexBuffer> vertex_buffer_mesh_;
34};
35
36#endif // NXDK_PGRAPH_TESTS_LIGHTING_ACCUMULATION_TESTS_H
Definition light.h:13
Definition lighting_accumulation_tests.h:19
void Initialize() override
Called to initialize the test suite.
Definition lighting_accumulation_tests.cpp:140
void Deinitialize() override
Called to tear down the test suite.
Definition lighting_accumulation_tests.cpp:127
Definition test_host.h:47
Definition test_suite.h:20
Definition vertex_buffer.h:204
Runtime configuration for TestSuites.
Definition test_suite.h:23