nxdk_pgraph_tests
A collection of tests for the Xbox nv2a graphics processor
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texture_matrix_tests.h
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#ifndef NXDK_PGRAPH_TESTS_TEXTURE_MATRIX_TESTS_H
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#define NXDK_PGRAPH_TESTS_TEXTURE_MATRIX_TESTS_H
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#include <memory>
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#include <string>
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#include "test_host.h"
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#include "test_suite.h"
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struct
TextureFormatInfo
;
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class
VertexBuffer
;
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class
TextureMatrixTests
:
public
TestSuite
{
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public
:
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TextureMatrixTests
(
TestHost
&host, std::string output_dir,
const
Config
&config);
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void
Initialize
()
override
;
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private
:
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void
CreateGeometry();
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void
Test(
const
char
*test_name,
const
matrix4_t &matrix);
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};
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#endif
// NXDK_PGRAPH_TESTS_TEXTURE_MATRIX_TESTS_H
TestHost
Definition
test_host.h:47
TestSuite
Definition
test_suite.h:20
TextureMatrixTests
Definition
texture_matrix_tests.h:13
TextureMatrixTests::Initialize
void Initialize() override
Called to initialize the test suite.
Definition
texture_matrix_tests.cpp:134
VertexBuffer
Definition
vertex_buffer.h:204
TestSuite::Config
Runtime configuration for TestSuites.
Definition
test_suite.h:23
TextureFormatInfo
Definition
texture_format.h:8
src
tests
texture_matrix_tests.h
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