nxdk_pgraph_tests
A collection of tests for the Xbox nv2a graphics processor
 
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texture_signed_component_tests.h
1#ifndef NXDK_PGRAPH_TESTS_TEXTURE_SIGNED_COMPONENT_TESTS_H
2#define NXDK_PGRAPH_TESTS_TEXTURE_SIGNED_COMPONENT_TESTS_H
3
4#include <string>
5
6#include "test_host.h"
7#include "test_suite.h"
8
10
12 public:
13 TextureSignedComponentTests(TestHost &host, std::string output_dir, const Config &config);
14
15 void Initialize() override;
16
17 private:
18 void CreateGeometry();
19
20 void Test(const TextureFormatInfo &texture_format, uint32_t signed_flags, const std::string &test_name);
21 void TestGradients(const std::string &name, const TextureFormatInfo &texture_format, uint32_t blend_op);
22
23 static std::string MakeTestName(const TextureFormatInfo &texture_format, uint32_t signed_flags);
24};
25
26#endif // NXDK_PGRAPH_TESTS_TEXTURE_SIGNED_COMPONENT_TESTS_H
Definition test_host.h:47
Definition test_suite.h:20
Definition texture_signed_component_tests.h:11
void Initialize() override
Called to initialize the test suite.
Definition texture_signed_component_tests.cpp:55
Runtime configuration for TestSuites.
Definition test_suite.h:23
Definition texture_format.h:8