nxdk_pgraph_tests
A collection of tests for the Xbox nv2a graphics processor
 
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precalculated_vertex_shader.h
1#ifndef NXDK_PGRAPH_TESTS_SHADERS_PRECALCULATED_VERTEX_SHADER_H_
2#define NXDK_PGRAPH_TESTS_SHADERS_PRECALCULATED_VERTEX_SHADER_H_
3
4#include <cstdint>
5
6#include "vertex_shader_program.h"
7#include "xbox_math_types.h"
8
9using namespace XboxMath;
10
16 public:
17 explicit PrecalculatedVertexShader(bool use_4c_texcoords = false)
18 : VertexShaderProgram(), use_4_component_texcoords_(use_4c_texcoords) {};
19
20 protected:
21 void OnLoadShader() override;
22
23 protected:
24 bool use_4_component_texcoords_;
25};
26
27#endif // NXDK_PGRAPH_TESTS_SHADERS_PRECALCULATED_VERTEX_SHADER_H_
Definition precalculated_vertex_shader.h:15
Definition vertex_shader_program.h:13