Texture_2D_as_cubemap
Cubemap_Bad2D
Renders two angles of a cube utilizing a cubemap texture.


DotReflectDiffuse_Bad2D
Renders two angles of a cube utilizing PS_TEXTUREMODES_DOT_RFLCT_DIFF pixel shading mode but passing a 2d texture instead of a cubemap for the final lookup.


DotReflectSpec_Bad2D
Renders two angles of a cube utilizing PS_TEXTUREMODES_DOT_RFLCT_SPEC pixel shading mode but passing a 2d texture instead of a cubemap for the final lookup.


DotReflectSpecConst_Bad2D
Renders two angles of a cube utilizing PS_TEXTUREMODES_DOT_RFLCT_SPEC_CONST but passing a 2d texture instead of a cubemap for the final lookup.


DotSTR3D_Bad2D
Renders two angles of a cube utilizing PS_TEXTUREMODES_DOT_STR_3D pixel shading mode but passing a 2d texture instead of a cubemap for the final lookup.


DotSTRCube_Bad2D
Renders two angles of a cube utilizing PS_TEXTUREMODES_DOT_STR_CUBE pixel shading mode but passing a 2d texture instead of a cubemap for the final lookup.

