Navigate to the top level

feat_support_alpha_from_specular regression results

Note: Only test results that differ from xemu goldens are displayed. There may be many additional differences compared to Xbox hardware.

vs xemu-0.8.41-master-9e58abc95184320d830c3c11628b0d9605614abb/Darwin_arm64/gl_Apple_Apple_M3_Max/gslv_4.10

🔗 Antialiasing_tests

🔗 CPUWriteIgnoresSurfaceConfig

vs Xemu
Diff result for Antialiasing_tests::CPUWriteIgnoresSurfaceConfig vs old xemu

🔗 NonAACPURoundTrip

vs Xemu
Diff result for Antialiasing_tests::NonAACPURoundTrip vs old xemu
vs Xbox
Diff result for Antialiasing_tests::NonAACPURoundTrip vs Xbox

🔗 DMA_corruption_around_surfaces

🔗 DMAOverlap

vs Xemu
Diff result for DMA_corruption_around_surfaces::DMAOverlap vs old xemu

🔗 Lighting_control

🔗 FF_0x000000NoSpec

vs Xemu
Diff result for Lighting_control::FF_0x000000NoSpec vs old xemu
vs Xbox
Diff result for Lighting_control::FF_0x000000NoSpec vs Xbox

🔗 FF_0x000001NoSpec

vs Xemu
Diff result for Lighting_control::FF_0x000001NoSpec vs old xemu
vs Xbox
Diff result for Lighting_control::FF_0x000001NoSpec vs Xbox

🔗 FF_0x010000NoSpec

vs Xemu
Diff result for Lighting_control::FF_0x010000NoSpec vs old xemu
vs Xbox
Diff result for Lighting_control::FF_0x010000NoSpec vs Xbox

🔗 FF_0x010001NoSpec

vs Xemu
Diff result for Lighting_control::FF_0x010001NoSpec vs old xemu
vs Xbox
Diff result for Lighting_control::FF_0x010001NoSpec vs Xbox

🔗 FF_0x020000NoSpec

vs Xemu
Diff result for Lighting_control::FF_0x020000NoSpec vs old xemu
vs Xbox
Diff result for Lighting_control::FF_0x020000NoSpec vs Xbox

🔗 FF_0x020001NoSpec

vs Xemu
Diff result for Lighting_control::FF_0x020001NoSpec vs old xemu
vs Xbox
Diff result for Lighting_control::FF_0x020001NoSpec vs Xbox

🔗 FF_0x030000NoSpec

vs Xemu
Diff result for Lighting_control::FF_0x030000NoSpec vs old xemu
vs Xbox
Diff result for Lighting_control::FF_0x030000NoSpec vs Xbox

🔗 FF_0x030001NoSpec

vs Xemu
Diff result for Lighting_control::FF_0x030001NoSpec vs old xemu
vs Xbox
Diff result for Lighting_control::FF_0x030001NoSpec vs Xbox

🔗 VS_0x000000NoSpec_LightOff

vs Xemu
Diff result for Lighting_control::VS_0x000000NoSpec_LightOff vs old xemu

🔗 VS_0x000001NoSpec_LightOff

vs Xemu
Diff result for Lighting_control::VS_0x000001NoSpec_LightOff vs old xemu

🔗 VS_0x010000NoSpec_LightOff

vs Xemu
Diff result for Lighting_control::VS_0x010000NoSpec_LightOff vs old xemu

🔗 VS_0x010001NoSpec_LightOff

vs Xemu
Diff result for Lighting_control::VS_0x010001NoSpec_LightOff vs old xemu

🔗 VS_0x020000NoSpec_LightOff

vs Xemu
Diff result for Lighting_control::VS_0x020000NoSpec_LightOff vs old xemu

🔗 VS_0x020001NoSpec_LightOff

vs Xemu
Diff result for Lighting_control::VS_0x020001NoSpec_LightOff vs old xemu

🔗 VS_0x030000NoSpec_LightOff

vs Xemu
Diff result for Lighting_control::VS_0x030000NoSpec_LightOff vs old xemu

🔗 VS_0x030001NoSpec_LightOff

vs Xemu
Diff result for Lighting_control::VS_0x030001NoSpec_LightOff vs old xemu

🔗 Specular

🔗 ControlFlags_FF

vs Xemu
Diff result for Specular::ControlFlags_FF vs old xemu
vs Xbox
Diff result for Specular::ControlFlags_FF vs Xbox

🔗 ControlFlags_VS

vs Xemu
Diff result for Specular::ControlFlags_VS vs old xemu
vs Xbox
Diff result for Specular::ControlFlags_VS vs Xbox

🔗 ControlFlagsLightDisable_FF

vs Xemu
Diff result for Specular::ControlFlagsLightDisable_FF vs old xemu
vs Xbox
Diff result for Specular::ControlFlagsLightDisable_FF vs Xbox

🔗 ControlFlagsLightDisable_VS

vs Xemu
Diff result for Specular::ControlFlagsLightDisable_VS vs old xemu
vs Xbox
Diff result for Specular::ControlFlagsLightDisable_VS vs Xbox

🔗 ControlFlagsNoLight_FF

vs Xemu
Diff result for Specular::ControlFlagsNoLight_FF vs old xemu
vs Xbox
Diff result for Specular::ControlFlagsNoLight_FF vs Xbox

🔗 ControlFlagsNoLight_VS

vs Xemu
Diff result for Specular::ControlFlagsNoLight_VS vs old xemu
vs Xbox
Diff result for Specular::ControlFlagsNoLight_VS vs Xbox

🔗 Specular_back

🔗 ControlFlags_FF

vs Xemu
Diff result for Specular_back::ControlFlags_FF vs old xemu
vs Xbox
Diff result for Specular_back::ControlFlags_FF vs Xbox

🔗 ControlFlags_VS

vs Xemu
Diff result for Specular_back::ControlFlags_VS vs old xemu
vs Xbox
Diff result for Specular_back::ControlFlags_VS vs Xbox

🔗 ControlFlagsLightDisable_FF

vs Xemu
Diff result for Specular_back::ControlFlagsLightDisable_FF vs old xemu
vs Xbox
Diff result for Specular_back::ControlFlagsLightDisable_FF vs Xbox

🔗 ControlFlagsLightDisable_VS

vs Xemu
Diff result for Specular_back::ControlFlagsLightDisable_VS vs old xemu
vs Xbox
Diff result for Specular_back::ControlFlagsLightDisable_VS vs Xbox

🔗 ControlFlagsNoLight_FF

vs Xemu
Diff result for Specular_back::ControlFlagsNoLight_FF vs old xemu
vs Xbox
Diff result for Specular_back::ControlFlagsNoLight_FF vs Xbox

🔗 ControlFlagsNoLight_VS

vs Xemu
Diff result for Specular_back::ControlFlagsNoLight_VS vs old xemu
vs Xbox
Diff result for Specular_back::ControlFlagsNoLight_VS vs Xbox

🔗 Surface_pitch

🔗 Swizzle

vs Xemu
Diff result for Surface_pitch::Swizzle vs old xemu
vs Xbox
Diff result for Surface_pitch::Swizzle vs Xbox

🔗 Texture_signed_component_tests

🔗 txt_A8R8G8B8_ADD

vs Xemu
Diff result for Texture_signed_component_tests::txt_A8R8G8B8_ADD vs old xemu
vs Xbox
Diff result for Texture_signed_component_tests::txt_A8R8G8B8_ADD vs Xbox

🔗 Vertex_shader_rounding_tests

🔗 GeometrySubscreen_0.5624

vs Xemu
Diff result for Vertex_shader_rounding_tests::GeometrySubscreen_0.5624 vs old xemu
vs Xbox
Diff result for Vertex_shader_rounding_tests::GeometrySubscreen_0.5624 vs Xbox

🔗 RenderTarget

vs Xemu
Diff result for Vertex_shader_rounding_tests::RenderTarget vs old xemu
vs Xbox
Diff result for Vertex_shader_rounding_tests::RenderTarget vs Xbox