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fix_1190_point_params_as_uniforms regression results

Note: Only test results that differ from xemu goldens are displayed. There may be many additional differences compared to Xbox hardware.

vs xemu-0.8.55-master-89185e6937c7d597ba353bc4d4800dde0015ea39/Darwin_arm64/gl_Apple_Apple_M3_Max/gslv_4.10

🔗 Antialiasing_tests

🔗 AAOnThenOffCPUWrite

vs Xemu
Diff result for Antialiasing_tests::AAOnThenOffCPUWrite vs old xemu
vs Xbox
Diff result for Antialiasing_tests::AAOnThenOffCPUWrite vs Xbox

🔗 CPUWriteIgnoresSurfaceConfig

vs Xemu
Diff result for Antialiasing_tests::CPUWriteIgnoresSurfaceConfig vs old xemu

🔗 DMA_corruption_around_surfaces

🔗 DMAOverlap

vs Xemu
Diff result for DMA_corruption_around_surfaces::DMAOverlap vs old xemu

🔗 Point_params

🔗 Detailed_FF

vs Xemu
Diff result for Point_params::Detailed_FF vs old xemu
vs Xbox
Diff result for Point_params::Detailed_FF vs Xbox

🔗 PointParamsOn_SmoothOff_128_FF

vs Xemu
Diff result for Point_params::PointParamsOn_SmoothOff_128_FF vs old xemu
vs Xbox
Diff result for Point_params::PointParamsOn_SmoothOff_128_FF vs Xbox

🔗 PointParamsOn_SmoothOn_001_FF

vs Xemu
Diff result for Point_params::PointParamsOn_SmoothOn_001_FF vs old xemu
vs Xbox
Diff result for Point_params::PointParamsOn_SmoothOn_001_FF vs Xbox

🔗 PointParamsOn_SmoothOn_128_FF

vs Xemu
Diff result for Point_params::PointParamsOn_SmoothOn_128_FF vs old xemu
vs Xbox
Diff result for Point_params::PointParamsOn_SmoothOn_128_FF vs Xbox

🔗 Stencil

🔗 Stencil_REPLACE_ST

vs Xemu
Diff result for Stencil::Stencil_REPLACE_ST vs old xemu
vs Xbox
Diff result for Stencil::Stencil_REPLACE_ST vs Xbox

🔗 Stencil_ZERO_ST

vs Xemu
Diff result for Stencil::Stencil_ZERO_ST vs old xemu

🔗 Stencil_ZERO_ST_DT

vs Xemu
Diff result for Stencil::Stencil_ZERO_ST_DT vs old xemu
vs Xbox
Diff result for Stencil::Stencil_ZERO_ST_DT vs Xbox

🔗 Surface_pitch

🔗 Swizzle

vs Xemu
Diff result for Surface_pitch::Swizzle vs old xemu
vs Xbox
Diff result for Surface_pitch::Swizzle vs Xbox

🔗 Texture_signed_component_tests

🔗 txt_A8R8G8B8_ADD

vs Xemu
Diff result for Texture_signed_component_tests::txt_A8R8G8B8_ADD vs old xemu
vs Xbox
Diff result for Texture_signed_component_tests::txt_A8R8G8B8_ADD vs Xbox

🔗 Vertex_shader_rounding_tests

🔗 GeometrySubscreen_1.0000

vs Xemu
Diff result for Vertex_shader_rounding_tests::GeometrySubscreen_1.0000 vs old xemu