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fix_713_color_key regression results

Note: Only test results that differ from xemu goldens are displayed. There may be many additional differences compared to Xbox hardware.

vs xemu-0.8.68-master-344f7da1323ef22d9d131181b21762b149e345d3/Darwin_arm64/gl_Apple_Apple_M3_Max/gslv_4.10

🔗 Antialiasing_tests

🔗 CPUWriteIgnoresSurfaceConfig

vs Xemu
Diff result for Antialiasing_tests::CPUWriteIgnoresSurfaceConfig vs old xemu

🔗 NonAACPURoundTrip

vs Xemu
Diff result for Antialiasing_tests::NonAACPURoundTrip vs old xemu
vs Xbox
Diff result for Antialiasing_tests::NonAACPURoundTrip vs Xbox

🔗 Color_key

🔗 FixedTex_Alpha

vs Xemu
Diff result for Color_key::FixedTex_Alpha vs old xemu
vs Xbox
Diff result for Color_key::FixedTex_Alpha vs Xbox

🔗 FixedTex_AlphaColor

vs Xemu
Diff result for Color_key::FixedTex_AlphaColor vs old xemu
vs Xbox
Diff result for Color_key::FixedTex_AlphaColor vs Xbox

🔗 FixedTex_Color

vs Xemu
Diff result for Color_key::FixedTex_Color vs old xemu
vs Xbox
Diff result for Color_key::FixedTex_Color vs Xbox

🔗 IgnAlphaCh_FixedTex_AlphaColor

vs Xemu
Diff result for Color_key::IgnAlphaCh_FixedTex_AlphaColor vs old xemu
vs Xbox
Diff result for Color_key::IgnAlphaCh_FixedTex_AlphaColor vs Xbox

🔗 IgnAlphaCh_FixedTex_Color

vs Xemu
Diff result for Color_key::IgnAlphaCh_FixedTex_Color vs old xemu
vs Xbox
Diff result for Color_key::IgnAlphaCh_FixedTex_Color vs Xbox

🔗 IgnAlphaCh_ProgTex_AlphaColor

vs Xemu
Diff result for Color_key::IgnAlphaCh_ProgTex_AlphaColor vs old xemu

🔗 IgnAlphaCh_ProgTex_Color

vs Xemu
Diff result for Color_key::IgnAlphaCh_ProgTex_Color vs old xemu

🔗 ProgTex_Alpha

vs Xemu
Diff result for Color_key::ProgTex_Alpha vs old xemu

🔗 ProgTex_AlphaColor

vs Xemu
Diff result for Color_key::ProgTex_AlphaColor vs old xemu

🔗 ProgTex_Color

vs Xemu
Diff result for Color_key::ProgTex_Color vs old xemu

🔗 UnsampledTex

vs Xemu
Diff result for Color_key::UnsampledTex vs old xemu

🔗 XAlphaFormat

vs Xemu
Diff result for Color_key::XAlphaFormat vs old xemu

🔗 Stencil

🔗 Stencil_ZERO_ST_DT

vs Xemu
Diff result for Stencil::Stencil_ZERO_ST_DT vs old xemu

🔗 Surface_pitch

🔗 Swizzle

vs Xemu
Diff result for Surface_pitch::Swizzle vs old xemu
vs Xbox
Diff result for Surface_pitch::Swizzle vs Xbox

🔗 Texture_border

🔗 2D_BorderTex_SZ

vs Xemu
Diff result for Texture_border::2D_BorderTex_SZ vs old xemu
vs Xbox
Diff result for Texture_border::2D_BorderTex_SZ vs Xbox

🔗 Texture_signed_component_tests

🔗 txt_A8R8G8B8_ADD

vs Xemu
Diff result for Texture_signed_component_tests::txt_A8R8G8B8_ADD vs old xemu
vs Xbox
Diff result for Texture_signed_component_tests::txt_A8R8G8B8_ADD vs Xbox

🔗 Vertex_shader_rounding_tests

🔗 GeometrySubscreen_0.5000

vs Xemu
Diff result for Vertex_shader_rounding_tests::GeometrySubscreen_0.5000 vs old xemu
vs Xbox
Diff result for Vertex_shader_rounding_tests::GeometrySubscreen_0.5000 vs Xbox

🔗 RenderTarget

vs Xemu
Diff result for Vertex_shader_rounding_tests::RenderTarget vs old xemu
vs Xbox
Diff result for Vertex_shader_rounding_tests::RenderTarget vs Xbox