fix_tombraider_black_menu_stale_vga_mem regression results
vs xemu-0.8.66-master-8667193001e4d9f20f9d5237d941f6f0ff3a2672/Darwin_arm64/gl_Apple_Apple_M3_Max/gslv_4.10
🔗 3D_primitive
🔗 LineLoop
vs Xemu
vs Xbox
🔗 LineLoop-inlinearrays
vs Xemu
vs Xbox
🔗 LineLoop-inlinearrays-ls-ps
vs Xemu
vs Xbox
🔗 LineLoop-inlinearrays-ps
vs Xemu
vs Xbox
🔗 LineLoop-inlinebuf
vs Xemu
vs Xbox
🔗 LineLoop-inlinebuf-ls-ps
vs Xemu
vs Xbox
🔗 LineLoop-inlinebuf-ps
vs Xemu
vs Xbox
🔗 LineLoop-inlineelements
vs Xemu
vs Xbox
🔗 LineLoop-inlineelements-ls-ps
vs Xemu
vs Xbox
🔗 LineLoop-inlineelements-ps
vs Xemu
vs Xbox
🔗 LineLoop-ps
vs Xemu
vs Xbox
🔗 Lines
vs Xemu
vs Xbox
🔗 Lines-inlinearrays
vs Xemu
vs Xbox
🔗 Lines-inlinearrays-ls
vs Xemu
vs Xbox
🔗 Lines-inlinearrays-ls-ps
vs Xemu
vs Xbox
🔗 Lines-inlinearrays-ps
vs Xemu
vs Xbox
🔗 Lines-inlinebuf
vs Xemu
vs Xbox
🔗 Lines-inlinebuf-ls-ps
vs Xemu
vs Xbox
🔗 Lines-inlinebuf-ps
vs Xemu
vs Xbox
🔗 Lines-inlineelements
vs Xemu
vs Xbox
🔗 Lines-inlineelements-ls-ps
vs Xemu
vs Xbox
🔗 Lines-inlineelements-ps
vs Xemu
vs Xbox
🔗 Lines-ps
vs Xemu
vs Xbox
🔗 LineStrip
vs Xemu
vs Xbox
🔗 LineStrip-inlinearrays
vs Xemu
vs Xbox
🔗 LineStrip-inlinearrays-ls
vs Xemu
vs Xbox
🔗 LineStrip-inlinearrays-ls-ps
vs Xemu
vs Xbox
🔗 LineStrip-inlinearrays-ps
vs Xemu
vs Xbox
🔗 LineStrip-inlinebuf
vs Xemu
vs Xbox
🔗 LineStrip-inlinebuf-ls-ps
vs Xemu
vs Xbox
🔗 LineStrip-inlinebuf-ps
vs Xemu
vs Xbox
🔗 LineStrip-inlineelements
vs Xemu
vs Xbox
🔗 LineStrip-inlineelements-ls-ps
vs Xemu
vs Xbox
🔗 LineStrip-inlineelements-ps
vs Xemu
vs Xbox
🔗 LineStrip-ps
vs Xemu
vs Xbox
🔗 Triangles
vs Xemu
vs Xbox
🔗 Triangles-inlinearrays
vs Xemu
vs Xbox
🔗 Triangles-inlinebuf
vs Xemu
vs Xbox
🔗 Triangles-inlineelements
vs Xemu
vs Xbox
🔗 Antialiasing_tests
🔗 AAOnThenOffCPUWrite
vs Xemu
vs Xbox
🔗 CPUWriteIgnoresSurfaceConfig
vs Xemu
🔗 Attrib_carryover
🔗 L-bd0.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-bd0.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-bd0.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-bd0.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-bs0.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-bs0.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-bs0.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-bs0.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-d0.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-d0.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-d0.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-d0.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-fc0.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-fc0.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-fc0.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-fc0.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-n0.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-n0.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-n0.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-n0.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-ps0.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-ps0.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-ps0.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-ps0.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-s0.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-s0.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-s0.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-s0.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-t00.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-t00.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-t00.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-t00.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-t10.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-t10.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-t10.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-t10.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-t20.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-t20.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-t20.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-t20.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-t30.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-t30.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-t30.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-t30.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 L-w0.1_0.0_1.0_1.0-da
vs Xemu
vs Xbox
🔗 L-w0.2_0.0_0.6_1.0-ie
vs Xemu
vs Xbox
🔗 L-w0.5_0.0_0.0_1.0-ia
vs Xemu
vs Xbox
🔗 L-w0.8_0.0_0.0_1.0-ib
vs Xemu
vs Xbox
🔗 Color_key
🔗 FixedTex_Alpha
vs Xemu
vs Xbox
🔗 FixedTex_AlphaColor
vs Xemu
vs Xbox
🔗 FixedTex_Color
vs Xemu
vs Xbox
🔗 FixedTex_Disabled
vs Xemu
vs Xbox
🔗 IgnAlphaCh_FixedTex_Alpha
vs Xemu
vs Xbox
🔗 IgnAlphaCh_FixedTex_AlphaColor
vs Xemu
vs Xbox
🔗 IgnAlphaCh_FixedTex_Color
vs Xemu
vs Xbox
🔗 IgnAlphaCh_FixedTex_Disabled
vs Xemu
vs Xbox
🔗 IgnAlphaCh_ProgTex_Alpha
vs Xemu
vs Xbox
🔗 IgnAlphaCh_ProgTex_AlphaColor
vs Xemu
vs Xbox
🔗 IgnAlphaCh_ProgTex_Color
vs Xemu
vs Xbox
🔗 IgnAlphaCh_ProgTex_Disabled
vs Xemu
vs Xbox
🔗 ProgTex_Alpha
vs Xemu
vs Xbox
🔗 ProgTex_AlphaColor
vs Xemu
vs Xbox
🔗 ProgTex_Color
vs Xemu
vs Xbox
🔗 ProgTex_Disabled
vs Xemu
vs Xbox
🔗 UnsampledTex
vs Xemu
vs Xbox
🔗 Combiner
🔗 AlphaFromBlue
vs Xemu
vs Xbox
🔗 CombinerOps
vs Xemu
vs Xbox
🔗 Flags
vs Xemu
vs Xbox
🔗 Independence
vs Xemu
vs Xbox
🔗 SpecialInputs
vs Xemu
vs Xbox
🔗 UnboundTexSampler
vs Xemu
vs Xbox
🔗 Depth_buffer_fixed_function
🔗 z16_Cn_FZn_M004002
vs Xemu
vs Xbox
🔗 z16_Cn_FZn_M004002_ZB
vs Xemu
vs Xbox
🔗 z16_Cn_FZn_M008001
vs Xemu
vs Xbox
🔗 z16_Cn_FZn_M008001_ZB
vs Xemu
vs Xbox
🔗 z16_Cn_FZn_M00c000
vs Xemu
vs Xbox
🔗 z16_Cn_FZn_M00c000_ZB
vs Xemu
vs Xbox
🔗 z16_Cn_FZn_M00ffff
vs Xemu
vs Xbox
🔗 z16_Cn_FZn_M00ffff_ZB
vs Xemu
vs Xbox
🔗 z16_Cn_FZy_M00c000_ZB
vs Xemu
vs Xbox
🔗 z16_Cn_FZy_M00ffff
vs Xemu
vs Xbox
🔗 z16_Cn_FZy_M00ffff_ZB
vs Xemu
vs Xbox
🔗 z16_Cy_FZn_M004002
vs Xemu
vs Xbox
🔗 z16_Cy_FZn_M004002_ZB
vs Xemu
vs Xbox
🔗 z16_Cy_FZn_M008001
vs Xemu
vs Xbox
🔗 z16_Cy_FZn_M008001_ZB
vs Xemu
vs Xbox
🔗 z16_Cy_FZn_M00c000
vs Xemu
vs Xbox
🔗 z16_Cy_FZn_M00c000_ZB
vs Xemu
vs Xbox
🔗 z16_Cy_FZn_M00ffff
vs Xemu
vs Xbox
🔗 z16_Cy_FZn_M00ffff_ZB
vs Xemu
vs Xbox
🔗 z16_Cy_FZy_M00c000_ZB
vs Xemu
vs Xbox
🔗 z16_Cy_FZy_M00ffff
vs Xemu
vs Xbox
🔗 z16_Cy_FZy_M00ffff_ZB
vs Xemu
vs Xbox
🔗 z24_Cn_FZn_M400002
vs Xemu
vs Xbox
🔗 z24_Cn_FZn_M400002_ZB
vs Xemu
vs Xbox
🔗 z24_Cn_FZn_M800001
vs Xemu
vs Xbox
🔗 z24_Cn_FZn_M800001_ZB
vs Xemu
vs Xbox
🔗 z24_Cn_FZn_Mc00000
vs Xemu
vs Xbox
🔗 z24_Cn_FZn_Mc00000_ZB
vs Xemu
vs Xbox
🔗 z24_Cn_FZn_Mffffff
vs Xemu
vs Xbox
🔗 z24_Cn_FZn_Mffffff_ZB
vs Xemu
vs Xbox
🔗 z24_Cy_FZn_M400002
vs Xemu
vs Xbox
🔗 z24_Cy_FZn_M400002_ZB
vs Xemu
vs Xbox
🔗 z24_Cy_FZn_M800001
vs Xemu
vs Xbox
🔗 z24_Cy_FZn_M800001_ZB
vs Xemu
vs Xbox
🔗 z24_Cy_FZn_Mc00000
vs Xemu
vs Xbox
🔗 z24_Cy_FZn_Mc00000_ZB
vs Xemu
vs Xbox
🔗 z24_Cy_FZn_Mffffff
vs Xemu
vs Xbox
🔗 z24_Cy_FZn_Mffffff_ZB
vs Xemu
vs Xbox
🔗 DMA_corruption_around_surfaces
🔗 DMAOverlap
vs Xemu
🔗 Fog_exceptional_value
🔗 FogExc-exp-abs_planar
vs Xemu
vs Xbox
🔗 FogExc-exp-fog_x
vs Xemu
vs Xbox
🔗 FogExc-exp-planar
vs Xemu
vs Xbox
🔗 FogExc-exp-spec_alpha
vs Xemu
vs Xbox
🔗 FogExc-exp2-abs_planar
vs Xemu
vs Xbox
🔗 FogExc-exp2-fog_x
vs Xemu
vs Xbox
🔗 FogExc-exp2-planar
vs Xemu
vs Xbox
🔗 FogExc-exp2-spec_alpha
vs Xemu
vs Xbox
🔗 FogExc-exp2_abs-abs_planar
vs Xemu
vs Xbox
🔗 FogExc-exp2_abs-fog_x
vs Xemu
vs Xbox
🔗 FogExc-exp2_abs-planar
vs Xemu
vs Xbox
🔗 FogExc-exp2_abs-spec_alpha
vs Xemu
vs Xbox
🔗 FogExc-exp_abs-abs_planar
vs Xemu
vs Xbox
🔗 FogExc-exp_abs-fog_x
vs Xemu
vs Xbox
🔗 FogExc-exp_abs-planar
vs Xemu
vs Xbox
🔗 FogExc-exp_abs-spec_alpha
vs Xemu
vs Xbox
🔗 FogExc-linear-abs_planar
vs Xemu
vs Xbox
🔗 FogExc-linear-fog_x
vs Xemu
vs Xbox
🔗 FogExc-linear-planar
vs Xemu
vs Xbox
🔗 FogExc-linear-spec_alpha
vs Xemu
vs Xbox
🔗 FogExc-linear_abs-abs_planar
vs Xemu
vs Xbox
🔗 FogExc-linear_abs-fog_x
vs Xemu
vs Xbox
🔗 FogExc-linear_abs-planar
vs Xemu
vs Xbox
🔗 FogExc-linear_abs-spec_alpha
vs Xemu
vs Xbox
🔗 Fog_gen
🔗 FogGen_FF-exp-abs_planar
vs Xemu
vs Xbox
🔗 FogGen_FF-exp-fog_x
vs Xemu
vs Xbox
🔗 FogGen_FF-exp-planar
vs Xemu
vs Xbox
🔗 FogGen_FF-exp-radial
vs Xemu
vs Xbox
🔗 FogGen_FF-exp-spec_alpha
vs Xemu
vs Xbox
🔗 FogGen_FF-exp2-abs_planar
vs Xemu
vs Xbox
🔗 FogGen_FF-exp2-fog_x
vs Xemu
vs Xbox
🔗 FogGen_FF-exp2-planar
vs Xemu
vs Xbox
🔗 FogGen_FF-exp2-radial
vs Xemu
vs Xbox
🔗 FogGen_FF-exp2_abs-abs_planar
vs Xemu
vs Xbox
🔗 FogGen_FF-exp2_abs-fog_x
vs Xemu
vs Xbox
🔗 FogGen_FF-exp2_abs-planar
vs Xemu
vs Xbox
🔗 FogGen_FF-exp2_abs-radial
vs Xemu
vs Xbox
🔗 FogGen_FF-exp_abs-abs_planar
vs Xemu
vs Xbox
🔗 FogGen_FF-exp_abs-fog_x
vs Xemu
vs Xbox
🔗 FogGen_FF-exp_abs-planar
vs Xemu
vs Xbox
🔗 FogGen_FF-exp_abs-radial
vs Xemu
vs Xbox
🔗 FogGen_FF-exp_abs-spec_alpha
vs Xemu
vs Xbox
🔗 FogGen_FF-linear-abs_planar
vs Xemu
vs Xbox
🔗 FogGen_FF-linear-fog_x
vs Xemu
vs Xbox
🔗 FogGen_FF-linear-planar
vs Xemu
vs Xbox
🔗 FogGen_FF-linear-radial
vs Xemu
vs Xbox
🔗 FogGen_FF-linear-spec_alpha
vs Xemu
vs Xbox
🔗 FogGen_FF-linear_abs-abs_planar
vs Xemu
vs Xbox
🔗 FogGen_FF-linear_abs-fog_x
vs Xemu
vs Xbox
🔗 FogGen_FF-linear_abs-planar
vs Xemu
vs Xbox
🔗 FogGen_FF-linear_abs-radial
vs Xemu
vs Xbox
🔗 FogGen_FF-linear_abs-spec_alpha
vs Xemu
vs Xbox
🔗 Fog_param
🔗 FogParam-0.25-exp
vs Xemu
vs Xbox
🔗 FogParam-0.25-exp2
vs Xemu
vs Xbox
🔗 FogParam-0.25-exp2_abs
vs Xemu
vs Xbox
🔗 FogParam-0.25-exp_abs
vs Xemu
vs Xbox
🔗 FogParam-0.25-lin
vs Xemu
vs Xbox
🔗 FogParam-0.25-lin_abs
vs Xemu
vs Xbox
🔗 FogParam-0.50-exp
vs Xemu
vs Xbox
🔗 FogParam-0.50-exp2
vs Xemu
vs Xbox
🔗 FogParam-0.50-exp2_abs
vs Xemu
vs Xbox
🔗 FogParam-0.50-exp_abs
vs Xemu
vs Xbox
🔗 FogParam-0.50-lin
vs Xemu
vs Xbox
🔗 FogParam-0.50-lin_abs
vs Xemu
vs Xbox
🔗 FogParam-1.00-exp
vs Xemu
vs Xbox
🔗 FogParam-1.00-exp2
vs Xemu
vs Xbox
🔗 FogParam-1.00-exp2_abs
vs Xemu
vs Xbox
🔗 FogParam-1.00-exp_abs
vs Xemu
vs Xbox
🔗 FogParam-1.00-lin
vs Xemu
vs Xbox
🔗 FogParam-1.00-lin_abs
vs Xemu
vs Xbox
🔗 FogParam-2.00-exp
vs Xemu
vs Xbox
🔗 FogParam-2.00-exp2
vs Xemu
vs Xbox
🔗 FogParam-2.00-exp2_abs
vs Xemu
vs Xbox
🔗 FogParam-2.00-exp_abs
vs Xemu
vs Xbox
🔗 FogParam-2.00-lin
vs Xemu
vs Xbox
🔗 FogParam-2.00-lin_abs
vs Xemu
vs Xbox
🔗 FogParam0.25-exp
vs Xemu
vs Xbox
🔗 FogParam0.25-exp2
vs Xemu
vs Xbox
🔗 FogParam0.25-exp2_abs
vs Xemu
vs Xbox
🔗 FogParam0.25-exp_abs
vs Xemu
vs Xbox
🔗 FogParam0.25-lin
vs Xemu
vs Xbox
🔗 FogParam0.25-lin_abs
vs Xemu
vs Xbox
🔗 FogParam0.50-exp
vs Xemu
vs Xbox
🔗 FogParam0.50-exp2
vs Xemu
vs Xbox
🔗 FogParam0.50-exp2_abs
vs Xemu
vs Xbox
🔗 FogParam0.50-exp_abs
vs Xemu
vs Xbox
🔗 FogParam0.50-lin
vs Xemu
vs Xbox
🔗 FogParam0.50-lin_abs
vs Xemu
vs Xbox
🔗 FogParam1.00-exp
vs Xemu
vs Xbox
🔗 FogParam1.00-exp2
vs Xemu
vs Xbox
🔗 FogParam1.00-exp2_abs
vs Xemu
vs Xbox
🔗 FogParam1.00-exp_abs
vs Xemu
vs Xbox
🔗 FogParam1.00-lin
vs Xemu
vs Xbox
🔗 FogParam1.00-lin_abs
vs Xemu
vs Xbox
🔗 FogParam2.00-exp
vs Xemu
vs Xbox
🔗 FogParam2.00-exp2
vs Xemu
vs Xbox
🔗 FogParam2.00-exp2_abs
vs Xemu
vs Xbox
🔗 FogParam2.00-exp_abs
vs Xemu
vs Xbox
🔗 FogParam2.00-lin
vs Xemu
vs Xbox
🔗 FogParam2.00-lin_abs
vs Xemu
vs Xbox
🔗 FogZeroBias-exp
vs Xemu
vs Xbox
🔗 FogZeroBias-exp2
vs Xemu
vs Xbox
🔗 FogZeroBias-exp2_abs
vs Xemu
vs Xbox
🔗 FogZeroBias-exp_abs
vs Xemu
vs Xbox
🔗 FogZeroBias-lin
vs Xemu
vs Xbox
🔗 FogZeroBias-lin_abs
vs Xemu
vs Xbox
🔗 Lighting_accumulation
🔗 All
vs Xemu
vs Xbox
🔗 Directional-2
vs Xemu
vs Xbox
🔗 Directional-4
vs Xemu
vs Xbox
🔗 Directional-5
vs Xemu
vs Xbox
🔗 Point-2
vs Xemu
vs Xbox
🔗 Point-4
vs Xemu
vs Xbox
🔗 Point-5
vs Xemu
vs Xbox
🔗 Spot-2
vs Xemu
vs Xbox
🔗 Spot-4
vs Xemu
vs Xbox
🔗 Spot-5
vs Xemu
vs Xbox
🔗 Lighting_control
🔗 FF_0x000000
vs Xemu
vs Xbox
🔗 FF_0x000000NoSpec
vs Xemu
vs Xbox
🔗 FF_0x000001
vs Xemu
vs Xbox
🔗 FF_0x000001NoSpec
vs Xemu
vs Xbox
🔗 FF_0x010000
vs Xemu
vs Xbox
🔗 FF_0x010000NoSpec
vs Xemu
vs Xbox
🔗 FF_0x010001
vs Xemu
vs Xbox
🔗 FF_0x010001NoSpec
vs Xemu
vs Xbox
🔗 FF_0x020000
vs Xemu
vs Xbox
🔗 FF_0x020000NoSpec
vs Xemu
vs Xbox
🔗 FF_0x020001
vs Xemu
vs Xbox
🔗 FF_0x020001NoSpec
vs Xemu
vs Xbox
🔗 FF_0x030000
vs Xemu
vs Xbox
🔗 FF_0x030000NoSpec
vs Xemu
vs Xbox
🔗 FF_0x030001
vs Xemu
vs Xbox
🔗 FF_0x030001NoSpec
vs Xemu
vs Xbox
🔗 Lighting_range
🔗 Directional
vs Xemu
vs Xbox
🔗 Point
vs Xemu
vs Xbox
🔗 Spot
vs Xemu
vs Xbox
🔗 Lighting_spotlight
🔗 AtFixed_0.000000_0.000000_0.000000
vs Xemu
vs Xbox
🔗 AtFixed_0.050000_0.000000_0.250000
vs Xemu
vs Xbox
🔗 AtFixed_0.050000_0.050000_0.050000
vs Xemu
vs Xbox
🔗 AtFixed_0.050000_0.250000_0.000000
vs Xemu
vs Xbox
🔗 AtFixed_0.500000_0.000000_0.000000
vs Xemu
vs Xbox
🔗 AtFixed_1.000000_0.000000_0.000000
vs Xemu
vs Xbox
🔗 AtFixed_10.000000_0.000000_0.000000
vs Xemu
vs Xbox
🔗 AtFixed_2.000000_0.000000_0.000000
vs Xemu
vs Xbox
🔗 FoFixed_-0.000244_0.500122_0.499634
vs Xemu
vs Xbox
🔗 FoFixed_-0.170208_-0.855843_1.685635
vs Xemu
vs Xbox
🔗 FoFixed_-0.706496_-2.507095_2.800600
vs Xemu
vs Xbox
🔗 FoFixed_-0.932112_-3.097628_3.165516
vs Xemu
vs Xbox
🔗 FoFixed_-0.986137_-3.165117_3.178980
vs Xemu
vs Xbox
🔗 FoFixed_-0.993286_-2.953324_2.960038
vs Xemu
vs Xbox
🔗 FoFixed_-0.996561_-3.084043_3.087482
vs Xemu
vs Xbox
🔗 FoFixed_0.000000_-0.494592_1.494592
vs Xemu
vs Xbox
🔗 FoFixed_0.000000_0.000000_0.000000
vs Xemu
vs Xbox
🔗 FoFixed_0.000000_1.000000_0.000000
vs Xemu
vs Xbox
🔗 PTFixed_-10.000000_-10.000000
vs Xemu
vs Xbox
🔗 PTFixed_0.000000_0.000000
vs Xemu
vs Xbox
🔗 PTFixed_10.000000_10.000000
vs Xemu
vs Xbox
🔗 PTFixed_10.000000_25.000000
vs Xemu
vs Xbox
🔗 PTFixed_25.000000_0.000000
vs Xemu
vs Xbox
🔗 PTFixed_25.000000_5.000000
vs Xemu
vs Xbox
🔗 Material_color_source
🔗 Emissive_me0
vs Xemu
vs Xbox
🔗 Emissive_me0_15
vs Xemu
vs Xbox
🔗 Emissive_me0_5
vs Xemu
vs Xbox
🔗 Emissive_me1_0
vs Xemu
vs Xbox
🔗 FromMaterial
vs Xemu
vs Xbox
🔗 FromMaterial_2light
vs Xemu
vs Xbox
🔗 FromMaterial_me0_15
vs Xemu
vs Xbox
🔗 FromMaterial_me0_15_2light
vs Xemu
vs Xbox
🔗 FromMaterial_me0_5
vs Xemu
vs Xbox
🔗 FromMaterial_me0_5_2light
vs Xemu
vs Xbox
🔗 FromMaterial_me1_0
vs Xemu
vs Xbox
🔗 FromMaterial_me1_0_2light
vs Xemu
vs Xbox
🔗 FromVertexDiffuse
vs Xemu
vs Xbox
🔗 FromVertexDiffuse_2light
vs Xemu
vs Xbox
🔗 FromVertexDiffuse_me0_15
vs Xemu
vs Xbox
🔗 FromVertexDiffuse_me0_15_2light
vs Xemu
vs Xbox
🔗 FromVertexDiffuse_me0_5
vs Xemu
vs Xbox
🔗 FromVertexDiffuse_me0_5_2light
vs Xemu
vs Xbox
🔗 FromVertexDiffuse_me1_0
vs Xemu
vs Xbox
🔗 FromVertexDiffuse_me1_0_2light
vs Xemu
vs Xbox
🔗 FromVertexSpecular
vs Xemu
vs Xbox
🔗 FromVertexSpecular_2light
vs Xemu
vs Xbox
🔗 FromVertexSpecular_me0_15
vs Xemu
vs Xbox
🔗 FromVertexSpecular_me0_15_2light
vs Xemu
vs Xbox
🔗 FromVertexSpecular_me0_5
vs Xemu
vs Xbox
🔗 FromVertexSpecular_me0_5_2light
vs Xemu
vs Xbox
🔗 FromVertexSpecular_me1_0
vs Xemu
vs Xbox
🔗 FromVertexSpecular_me1_0_2light
vs Xemu
vs Xbox
🔗 Overlapping_draw_modes
🔗 DrwArr_DrwArr
vs Xemu
vs Xbox
🔗 SquashOpt
vs Xemu
vs Xbox
🔗 SquashOptSingleArray
vs Xemu
vs Xbox
🔗 Point_params
🔗 Detailed_FF
vs Xemu
vs Xbox
🔗 Detailed_VS
vs Xemu
vs Xbox
🔗 PointParamsOff_SmoothOff_128_FF
vs Xemu
vs Xbox
🔗 PointParamsOff_SmoothOff_128_VS
vs Xemu
vs Xbox
🔗 PointParamsOn_SmoothOff_128_FF
vs Xemu
vs Xbox
🔗 PointParamsOn_SmoothOff_128_VS
vs Xemu
vs Xbox
🔗 PointParamsOn_SmoothOn_001_FF
vs Xemu
vs Xbox
🔗 PointParamsOn_SmoothOn_128_FF
vs Xemu
vs Xbox
🔗 PointParamsOn_SmoothOn_128_VS
vs Xemu
vs Xbox
🔗 Point_size
🔗 PointSmoothOff_01_VS
vs Xemu
vs Xbox
🔗 PointSmoothOff_08_VS
vs Xemu
vs Xbox
🔗 PointSmoothOff_16_VS
vs Xemu
vs Xbox
🔗 PointSmoothOn_01_VS
vs Xemu
vs Xbox
🔗 PointSmoothOn_04_VS
vs Xemu
vs Xbox
🔗 PointSmoothOn_08_VS
vs Xemu
vs Xbox
🔗 PointSmoothOn_16_VS
vs Xemu
vs Xbox
🔗 SetVertexData
🔗 SET_VERTEX_DATA2F_M
vs Xemu
vs Xbox
🔗 SET_VERTEX_DATA2S-0001
vs Xemu
vs Xbox
🔗 SET_VERTEX_DATA2S-7FFF
vs Xemu
vs Xbox
🔗 SET_VERTEX_DATA4F_M
vs Xemu
vs Xbox
🔗 SET_VERTEX_DATA4S_M-0001
vs Xemu
vs Xbox
🔗 SET_VERTEX_DATA4S_M-7FFF
vs Xemu
vs Xbox
🔗 SET_VERTEX_DATA4UB
vs Xemu
vs Xbox
🔗 Shade_model
🔗 Fixed_QuadStrip_Flat_First
vs Xemu
vs Xbox
🔗 Fixed_QuadStrip_Flat_Last
vs Xemu
vs Xbox
🔗 Fixed_Tri_Flat_First
vs Xemu
vs Xbox
🔗 Fixed_Tri_Flat_Last
vs Xemu
vs Xbox
🔗 Fixed_Tri_Smooth_First
vs Xemu
vs Xbox
🔗 Fixed_Tri_Smooth_Last
vs Xemu
vs Xbox
🔗 Fixed_TriFan_Flat_First
vs Xemu
vs Xbox
🔗 Fixed_TriFan_Flat_Last
vs Xemu
vs Xbox
🔗 FixedTex_Poly_Flat_First
vs Xemu
vs Xbox
🔗 FixedTex_Poly_Flat_Last
vs Xemu
vs Xbox
🔗 FixedTex_Poly_Smooth_First
vs Xemu
vs Xbox
🔗 FixedTex_Poly_Smooth_Last
vs Xemu
vs Xbox
🔗 FixedTex_Quad_Flat_First
vs Xemu
vs Xbox
🔗 FixedTex_Quad_Flat_Last
vs Xemu
vs Xbox
🔗 FixedTex_Quad_Smooth_First
vs Xemu
vs Xbox
🔗 FixedTex_Quad_Smooth_Last
vs Xemu
vs Xbox
🔗 FixedTex_QuadStrip_Flat_First
vs Xemu
vs Xbox
🔗 FixedTex_QuadStrip_Flat_Last
vs Xemu
vs Xbox
🔗 FixedTex_QuadStrip_Smooth_First
vs Xemu
vs Xbox
🔗 FixedTex_QuadStrip_Smooth_Last
vs Xemu
vs Xbox
🔗 FixedTex_Tri_Flat_First
vs Xemu
vs Xbox
🔗 FixedTex_Tri_Flat_Last
vs Xemu
vs Xbox
🔗 FixedTex_Tri_Smooth_First
vs Xemu
vs Xbox
🔗 FixedTex_Tri_Smooth_Last
vs Xemu
vs Xbox
🔗 FixedTex_TriFan_Flat_First
vs Xemu
vs Xbox
🔗 FixedTex_TriFan_Flat_Last
vs Xemu
vs Xbox
🔗 FixedTex_TriFan_Smooth_First
vs Xemu
vs Xbox
🔗 FixedTex_TriFan_Smooth_Last
vs Xemu
vs Xbox
🔗 FixedTex_TriStrip_Flat_First
vs Xemu
vs Xbox
🔗 FixedTex_TriStrip_Flat_Last
vs Xemu
vs Xbox
🔗 FixedTex_TriStrip_Smooth_First
vs Xemu
vs Xbox
🔗 FixedTex_TriStrip_Smooth_Last
vs Xemu
vs Xbox
🔗 ProgTex_Poly_Flat_First
vs Xemu
vs Xbox
🔗 ProgTex_Poly_Flat_Last
vs Xemu
vs Xbox
🔗 ProgTex_Poly_Smooth_First
vs Xemu
vs Xbox
🔗 ProgTex_Poly_Smooth_Last
vs Xemu
vs Xbox
🔗 ProgTex_Quad_Flat_First
vs Xemu
vs Xbox
🔗 ProgTex_Quad_Flat_Last
vs Xemu
vs Xbox
🔗 ProgTex_Quad_Smooth_First
vs Xemu
vs Xbox
🔗 ProgTex_Quad_Smooth_Last
vs Xemu
vs Xbox
🔗 ProgTex_QuadStrip_Flat_First
vs Xemu
vs Xbox
🔗 ProgTex_QuadStrip_Flat_Last
vs Xemu
vs Xbox
🔗 ProgTex_QuadStrip_Smooth_First
vs Xemu
vs Xbox
🔗 ProgTex_QuadStrip_Smooth_Last
vs Xemu
vs Xbox
🔗 ProgTex_TriStrip_Flat_First
vs Xemu
vs Xbox
🔗 ProgTex_TriStrip_Flat_Last
vs Xemu
vs Xbox
🔗 ProgTex_TriStrip_Smooth_First
vs Xemu
vs Xbox
🔗 ProgTex_TriStrip_Smooth_Last
vs Xemu
vs Xbox
🔗 W_Fixed_QuadStrip_Flat_First
vs Xemu
vs Xbox
🔗 W_Fixed_QuadStrip_Flat_Last
vs Xemu
vs Xbox
🔗 W_Fixed_Tri_Flat_First
vs Xemu
vs Xbox
🔗 W_Fixed_Tri_Flat_Last
vs Xemu
vs Xbox
🔗 W_Fixed_Tri_Smooth_First
vs Xemu
vs Xbox
🔗 W_Fixed_Tri_Smooth_Last
vs Xemu
vs Xbox
🔗 W_Fixed_TriFan_Flat_First
vs Xemu
vs Xbox
🔗 W_Fixed_TriFan_Flat_Last
vs Xemu
vs Xbox
🔗 W_Fixed_TriStrip_Flat_First
vs Xemu
vs Xbox
🔗 W_Fixed_TriStrip_Flat_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_Poly_Flat_First
vs Xemu
vs Xbox
🔗 W_FixedTex_Poly_Flat_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_Poly_Smooth_First
vs Xemu
vs Xbox
🔗 W_FixedTex_Poly_Smooth_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_Quad_Flat_First
vs Xemu
vs Xbox
🔗 W_FixedTex_Quad_Flat_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_Quad_Smooth_First
vs Xemu
vs Xbox
🔗 W_FixedTex_Quad_Smooth_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_QuadStrip_Flat_First
vs Xemu
vs Xbox
🔗 W_FixedTex_QuadStrip_Flat_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_QuadStrip_Smooth_First
vs Xemu
vs Xbox
🔗 W_FixedTex_QuadStrip_Smooth_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_Tri_Flat_First
vs Xemu
vs Xbox
🔗 W_FixedTex_Tri_Flat_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_Tri_Smooth_First
vs Xemu
vs Xbox
🔗 W_FixedTex_Tri_Smooth_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_TriFan_Flat_First
vs Xemu
vs Xbox
🔗 W_FixedTex_TriFan_Flat_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_TriFan_Smooth_First
vs Xemu
vs Xbox
🔗 W_FixedTex_TriFan_Smooth_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_TriStrip_Flat_First
vs Xemu
vs Xbox
🔗 W_FixedTex_TriStrip_Flat_Last
vs Xemu
vs Xbox
🔗 W_FixedTex_TriStrip_Smooth_First
vs Xemu
vs Xbox
🔗 W_FixedTex_TriStrip_Smooth_Last
vs Xemu
vs Xbox
🔗 Smoothing_control
🔗 0xFFFF0000
vs Xemu
vs Xbox
🔗 0xFFFF0001
vs Xemu
vs Xbox
🔗 Specular
🔗 ControlFlags_FF
vs Xemu
vs Xbox
🔗 ControlFlagsLightDisable_FF
vs Xemu
vs Xbox
🔗 ControlFlagsNoLight_FF
vs Xemu
vs Xbox
🔗 NonUnitNormal_0.972
vs Xemu
vs Xbox
🔗 NonUnitNormal_0.973
vs Xemu
vs Xbox
🔗 NonUnitNormal_1.000
vs Xemu
vs Xbox
🔗 NonUnitNormal_1.008
vs Xemu
vs Xbox
🔗 NonUnitNormal_1.009
vs Xemu
vs Xbox
🔗 SpecParams_FF_AllZero
vs Xemu
vs Xbox
🔗 SpecParams_FF_InvMechAssault
vs Xemu
vs Xbox
🔗 SpecParams_FF_MechAssault
vs Xemu
vs Xbox
🔗 SpecParams_FF_NinjaGaidenBlack
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow0_1
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow16_0
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow1_0
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow24_0
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow2_0
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow4_0
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow8_0
vs Xemu
vs Xbox
🔗 Specular_back
🔗 ControlFlags_FF
vs Xemu
vs Xbox
🔗 ControlFlagsLightDisable_FF
vs Xemu
vs Xbox
🔗 ControlFlagsNoLight_FF
vs Xemu
vs Xbox
🔗 SpecParams_FF_AllZero
vs Xemu
vs Xbox
🔗 SpecParams_FF_InvMechAssault
vs Xemu
vs Xbox
🔗 SpecParams_FF_MechAssault
vs Xemu
vs Xbox
🔗 SpecParams_FF_NinjaGaidenBlack
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow0_1
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow16_0
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow1_0
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow24_0
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow2_0
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow4_0
vs Xemu
vs Xbox
🔗 SpecParams_FF_Pow8_0
vs Xemu
vs Xbox
🔗 Stencil
🔗 Stencil_REPLACE_ST
-
Known flaky on Apple-silicon macOS. See xemu#2006
vs Xemu
vs Xbox
🔗 Texgen
🔗 Disabled
vs Xemu
vs Xbox
🔗 Texgen_with_texture_matrix
🔗 Disabled_Double
vs Xemu
vs Xbox
🔗 Disabled_Half
vs Xemu
vs Xbox
🔗 Disabled_Identity
vs Xemu
vs Xbox
🔗 Disabled_RotateY
vs Xemu
vs Xbox
🔗 Disabled_ShiftHMinus
vs Xemu
vs Xbox
🔗 Disabled_ShiftHPlus
vs Xemu
vs Xbox
🔗 Disabled_ShiftVPlus
vs Xemu
vs Xbox
🔗 EyeLinear_Double
vs Xemu
vs Xbox
🔗 EyeLinear_Half
vs Xemu
vs Xbox
🔗 EyeLinear_ShiftHMinus
vs Xemu
vs Xbox
🔗 EyeLinear_ShiftHPlus
vs Xemu
vs Xbox
🔗 EyeLinear_ShiftVPlus
vs Xemu
vs Xbox
🔗 ReflectionMap_Arbitrary
vs Xemu
vs Xbox
🔗 ReflectionMap_RotateZ
vs Xemu
vs Xbox
🔗 Texture_border
🔗 2D
vs Xemu
vs Xbox
🔗 Cube_BorderTex_SZ_16x16
vs Xemu
vs Xbox
🔗 Cube_BorderTex_SZ_1x1
vs Xemu
vs Xbox
🔗 Cube_BorderTex_SZ_2x2
vs Xemu
vs Xbox
🔗 Cube_BorderTex_SZ_32x32
vs Xemu
vs Xbox
🔗 Cube_BorderTex_SZ_4x4
vs Xemu
vs Xbox
🔗 Cube_BorderTex_SZ_8x8
vs Xemu
vs Xbox
🔗 xemu#1034
vs Xemu
vs Xbox
🔗 Texture_border_color
🔗 TextureBorderColor
vs Xemu
vs Xbox
🔗 Texture_cubemap
🔗 Cubemap
vs Xemu
vs Xbox
🔗 DotSTRCube_-1to1
vs Xemu
vs Xbox
🔗 DotSTRCube_-1to1D3D
vs Xemu
vs Xbox
🔗 DotSTRCube_-1to1GL
vs Xemu
vs Xbox
🔗 DotSTRCube_0to1
vs Xemu
vs Xbox
🔗 DotSTRCube_HiLoHemi
vs Xemu
vs Xbox
🔗 Texture_Framebuffer_Blit
🔗 FBToOldRenderTarget
vs Xemu
vs Xbox
🔗 FBToTexture
vs Xemu
vs Xbox
🔗 FBToZetaAsTex
vs Xemu
vs Xbox
🔗 Texture_Matrix
🔗 Double
vs Xemu
vs Xbox
🔗 Half
vs Xemu
vs Xbox
🔗 Identity
vs Xemu
vs Xbox
🔗 RotateY
vs Xemu
vs Xbox
🔗 ShiftHMinus
vs Xemu
vs Xbox
🔗 ShiftHPlus
vs Xemu
vs Xbox
🔗 ShiftVPlus
vs Xemu
vs Xbox
🔗 Texture_render_target
🔗 TexFmt_DXT1
vs Xemu
vs Xbox
🔗 TexFmt_R5G6B5
vs Xemu
vs Xbox
🔗 TexFmt_R5G6B5_L
vs Xemu
vs Xbox
🔗 TexFmt_R8B8
vs Xemu
vs Xbox
🔗 TexFmt_SZ_Index8_p128
vs Xemu
vs Xbox
🔗 TexFmt_SZ_Index8_p256
vs Xemu
vs Xbox
🔗 TexFmt_SZ_Index8_p32
vs Xemu
vs Xbox
🔗 TexFmt_SZ_Index8_p64
vs Xemu
vs Xbox
🔗 TexFmt_UYVY_L
vs Xemu
vs Xbox
🔗 TexFmt_YUY2_L
vs Xemu
vs Xbox
🔗 Texture_shadow_comparator
🔗 2F16_-6.00-193.00_5.9400_A
vs Xemu
vs Xbox
🔗 2F16_-6.00-193.00_5.9400_EQ
vs Xemu
vs Xbox
🔗 2F16_-6.00-193.00_5.9400_GE
vs Xemu
vs Xbox
🔗 2F16_-6.00-193.00_5.9400_LE
vs Xemu
vs Xbox
🔗 2F16_-6.00-193.00_5.9400_LT
vs Xemu
vs Xbox
🔗 2F16_-6.00-193.00_5.9400_NE
vs Xemu
vs Xbox
🔗 2F16_10.00-20.00_15.0000_A
vs Xemu
vs Xbox
🔗 2F16_10.00-20.00_15.0000_LE
vs Xemu
vs Xbox
🔗 2F16_10.00-20.00_15.0000_LT
vs Xemu
vs Xbox
🔗 2F16_10.00-20.00_15.0000_NE
vs Xemu
vs Xbox
🔗 2F16f_-6.00-193.00_4.5669_A
vs Xemu
vs Xbox
🔗 2F16f_-6.00-193.00_4.5669_EQ
vs Xemu
vs Xbox
🔗 2F16f_-6.00-193.00_4.5669_GE
vs Xemu
vs Xbox
🔗 2F16f_-6.00-193.00_4.5669_LE
vs Xemu
vs Xbox
🔗 2F16f_-6.00-193.00_4.5669_LT
vs Xemu
vs Xbox
🔗 2F16f_-6.00-193.00_4.5669_NE
vs Xemu
vs Xbox
🔗 2F16f_10.00-20.00_14.0400_A
vs Xemu
vs Xbox
🔗 2F16f_10.00-20.00_14.0400_LE
vs Xemu
vs Xbox
🔗 2F16f_10.00-20.00_14.0400_LT
vs Xemu
vs Xbox
🔗 2F16f_10.00-20.00_14.0400_NE
vs Xemu
vs Xbox
🔗 2F24_-6.00-193.00_10.6500_A
vs Xemu
vs Xbox
🔗 2F24_-6.00-193.00_10.6500_EQ
vs Xemu
vs Xbox
🔗 2F24_-6.00-193.00_10.6500_GE
vs Xemu
vs Xbox
🔗 2F24_-6.00-193.00_10.6500_LE
vs Xemu
vs Xbox
🔗 2F24_-6.00-193.00_10.6500_LT
vs Xemu
vs Xbox
🔗 2F24_-6.00-193.00_10.6500_NE
vs Xemu
vs Xbox
🔗 2F24_10.00-20.00_11.4700_A
vs Xemu
vs Xbox
🔗 2F24_10.00-20.00_11.4700_LE
vs Xemu
vs Xbox
🔗 2F24_10.00-20.00_11.4700_LT
vs Xemu
vs Xbox
🔗 2F24_10.00-20.00_11.4700_NE
vs Xemu
vs Xbox
🔗 3F16_-6.00-193.00_5.9400_A
vs Xemu
vs Xbox
🔗 3F16_-6.00-193.00_5.9400_GE
vs Xemu
vs Xbox
🔗 3F16_-6.00-193.00_5.9400_GT
vs Xemu
vs Xbox
🔗 3F16_-6.00-193.00_5.9400_LE
vs Xemu
vs Xbox
🔗 3F16_-6.00-193.00_5.9400_LT
vs Xemu
vs Xbox
🔗 3F16_-6.00-193.00_5.9400_NE
vs Xemu
vs Xbox
🔗 3F16_10.00-20.00_15.0000_A
vs Xemu
vs Xbox
🔗 3F16_10.00-20.00_15.0000_GE
vs Xemu
vs Xbox
🔗 3F16_10.00-20.00_15.0000_GT
vs Xemu
vs Xbox
🔗 3F16_10.00-20.00_15.0000_LE
vs Xemu
vs Xbox
🔗 3F16_10.00-20.00_15.0000_LT
vs Xemu
vs Xbox
🔗 3F16_10.00-20.00_15.0000_NE
vs Xemu
vs Xbox
🔗 3F16f_-6.00-193.00_4.5669_A
vs Xemu
vs Xbox
🔗 3F16f_-6.00-193.00_4.5669_GE
vs Xemu
vs Xbox
🔗 3F16f_-6.00-193.00_4.5669_GT
vs Xemu
vs Xbox
🔗 3F16f_-6.00-193.00_4.5669_LE
vs Xemu
vs Xbox
🔗 3F16f_-6.00-193.00_4.5669_LT
vs Xemu
vs Xbox
🔗 3F16f_-6.00-193.00_4.5669_NE
vs Xemu
vs Xbox
🔗 3F16f_10.00-20.00_14.0400_A
vs Xemu
vs Xbox
🔗 3F16f_10.00-20.00_14.0400_GE
vs Xemu
vs Xbox
🔗 3F16f_10.00-20.00_14.0400_GT
vs Xemu
vs Xbox
🔗 3F16f_10.00-20.00_14.0400_LE
vs Xemu
vs Xbox
🔗 3F16f_10.00-20.00_14.0400_LT
vs Xemu
vs Xbox
🔗 3F16f_10.00-20.00_14.0400_NE
vs Xemu
vs Xbox
🔗 3F24_-6.00-193.00_10.6500_A
vs Xemu
vs Xbox
🔗 3F24_-6.00-193.00_10.6500_GE
vs Xemu
vs Xbox
🔗 3F24_-6.00-193.00_10.6500_GT
vs Xemu
vs Xbox
🔗 3F24_-6.00-193.00_10.6500_LE
vs Xemu
vs Xbox
🔗 3F24_-6.00-193.00_10.6500_LT
vs Xemu
vs Xbox
🔗 3F24_-6.00-193.00_10.6500_NE
vs Xemu
vs Xbox
🔗 3F24_10.00-20.00_11.4700_A
vs Xemu
vs Xbox
🔗 3F24_10.00-20.00_11.4700_GE
vs Xemu
vs Xbox
🔗 3F24_10.00-20.00_11.4700_GT
vs Xemu
vs Xbox
🔗 3F24_10.00-20.00_11.4700_LE
vs Xemu
vs Xbox
🔗 3F24_10.00-20.00_11.4700_LT
vs Xemu
vs Xbox
🔗 3F24_10.00-20.00_11.4700_NE
vs Xemu
vs Xbox
🔗 Texture_signed_component_tests
🔗 txt_A8R8G8B8_ADD
vs Xemu
vs Xbox
🔗 txt_A8R8G8B8_SREVSUB
vs Xemu
vs Xbox
🔗 Vertex_shader_rounding_tests
🔗 AdjacentGeometry_0.4999
vs Xemu
vs Xbox
🔗 AdjacentGeometry_0.5000
vs Xemu
vs Xbox
🔗 AdjacentGeometry_0.5624
vs Xemu
vs Xbox
🔗 Compositing_-2
vs Xemu
vs Xbox
🔗 Compositing_2
vs Xemu
vs Xbox
🔗 Geometry_0.4999
vs Xemu
vs Xbox
🔗 Geometry_0.5000
vs Xemu
vs Xbox
🔗 Geometry_0.5624
vs Xemu
vs Xbox
🔗 GeometrySubscreen_0.4999
vs Xemu
vs Xbox
🔗 GeometrySubscreen_0.5000
vs Xemu
vs Xbox
🔗 GeometrySubscreen_0.5624
vs Xemu
vs Xbox
🔗 GeometrySuperscreen_0.4999
vs Xemu
vs Xbox
🔗 GeometrySuperscreen_0.5000
vs Xemu
vs Xbox
🔗 GeometrySuperscreen_0.5624
vs Xemu
vs Xbox
🔗 ProjAdjacentGeometry_0.0000
vs Xemu
vs Xbox
🔗 ProjAdjacentGeometry_0.0010
vs Xemu
vs Xbox
🔗 ProjAdjacentGeometry_0.4999
vs Xemu
vs Xbox
🔗 ProjAdjacentGeometry_0.5000
vs Xemu
vs Xbox
🔗 ProjAdjacentGeometry_0.5624
vs Xemu
vs Xbox
🔗 ProjAdjacentGeometry_0.5625
vs Xemu
vs Xbox
🔗 ProjAdjacentGeometry_0.9990
vs Xemu
vs Xbox
🔗 ProjAdjacentGeometry_1.0000
vs Xemu
vs Xbox
🔗 Viewport
🔗 -0.438_-0.438-0.000_0.000
vs Xemu
vs Xbox
🔗 0.531_0.531-0.000_0.000
vs Xemu
vs Xbox
🔗 0.531_0.531-2.000_0.000
vs Xemu
vs Xbox
🔗 0.562_0.562-0.000_0.000
vs Xemu
vs Xbox
🔗 Volume_texture
🔗 A1R5G5B5
vs Xemu
vs Xbox
🔗 A8
vs Xemu
🔗 A8Y8
vs Xemu
vs Xbox
🔗 AY8
vs Xemu
vs Xbox
🔗 DXT1
vs Xemu
vs Xbox
🔗 G8B8
vs Xemu
vs Xbox
🔗 R5G6B5
vs Xemu
vs Xbox
🔗 R8B8
vs Xemu
vs Xbox
🔗 SZ_Index8
vs Xemu
vs Xbox
🔗 X1R5G5B5
vs Xemu
vs Xbox
🔗 Y8
vs Xemu
vs Xbox
🔗 W_param
🔗 ff_w_zero__bitri
vs Xemu
vs Xbox
🔗 ff_w_zero__bitri_tex_persp
vs Xemu
vs Xbox
🔗 ff_w_zero__quad
vs Xemu
vs Xbox
🔗 ff_w_zero__quad_tex_persp
vs Xemu
vs Xbox
🔗 w_gaps
vs Xemu
vs Xbox
🔗 w_gaps_tex_persp
vs Xemu
vs Xbox
🔗 w_neg_strip
vs Xemu
vs Xbox
🔗 w_neg_strip_tex_persp
vs Xemu
vs Xbox
🔗 ZMinMaxControl
🔗 CtrlFixed_NEARFAR_ZCLAMP
vs Xemu
vs Xbox
🔗 CtrlFixed_NEARFAR_ZCLAMP_IgnW
vs Xemu
vs Xbox
🔗 CtrlFixed_NEARFAR_ZCULL
vs Xemu
vs Xbox
🔗 CtrlFixed_NEARFAR_ZCULL_IgnW
vs Xemu
vs Xbox
🔗 CtrlFixed_WBuf_NEARFAR_ZCLAMP
vs Xemu
vs Xbox
🔗 CtrlFixed_WBuf_NEARFAR_ZCLAMP_IgnW
vs Xemu
vs Xbox
🔗 CtrlFixed_WBuf_NEARFAR_ZCULL
vs Xemu
vs Xbox
🔗 CtrlFixed_WBuf_NEARFAR_ZCULL_IgnW
vs Xemu
vs Xbox
🔗 CtrlFixed_WBuf_ZCLAMP
vs Xemu
vs Xbox
🔗 CtrlFixed_WBuf_ZCLAMP_IgnW
vs Xemu
vs Xbox
🔗 CtrlFixed_WBuf_ZCULL
vs Xemu
vs Xbox
🔗 CtrlFixed_WBuf_ZCULL_IgnW
vs Xemu
vs Xbox
🔗 CtrlFixed_ZCLAMP
vs Xemu
vs Xbox
🔗 CtrlFixed_ZCLAMP_IgnW
vs Xemu
vs Xbox
🔗 CtrlFixed_ZCULL
vs Xemu
vs Xbox
🔗 CtrlFixed_ZCULL_IgnW
vs Xemu
vs Xbox