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char | name [32] {0} |
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Color | scene_ambient |
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Color | material_diffuse |
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Color | material_specular |
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Color | material_ambient |
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Color | material_emissive |
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float | material_specular_power {0.0f} |
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Color | light_diffuse |
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Color | light_specular |
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Color | light_ambient |
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The documentation for this struct was generated from the following file: