|
char | name [32] {0} |
|
Color | scene_ambient |
|
Color | material_diffuse |
|
Color | material_specular |
|
Color | material_ambient |
|
Color | material_emissive |
|
float | material_specular_power {0.0f} |
|
Color | light_diffuse |
|
Color | light_specular |
|
Color | light_ambient |
|
The documentation for this struct was generated from the following file: