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void | SetPosition (const float *value) |
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void | SetPosition (float x, float y, float z, float w=1.0f) |
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void | SetWeight (float w) |
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void | SetNormal (const float *value) |
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void | SetNormal (float x, float y, float z) |
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void | SetDiffuse (const float *value) |
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void | SetDiffuse (float r, float g, float b, float a=1.0f) |
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void | SetSpecular (const float *value) |
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void | SetSpecular (float r, float g, float b, float a=1.0f) |
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void | SetFogCoord (float v) |
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void | SetPointSize (float v) |
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void | SetBackDiffuse (const float *value) |
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void | SetBackDiffuse (float r, float g, float b, float a=1.0f) |
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void | SetBackSpecular (const float *value) |
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void | SetBackSpecular (float r, float g, float b, float a=1.0f) |
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void | SetTexCoord0 (const float *value) |
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void | SetTexCoord0 (const float u, const float v) |
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void | SetTexCoord0 (const float u, const float v, const float s, const float q) |
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void | SetTexCoord1 (const float *value) |
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void | SetTexCoord1 (const float u, const float v) |
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void | SetTexCoord1 (const float u, const float v, const float s, const float q) |
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void | SetTexCoord2 (const float *value) |
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void | SetTexCoord2 (const float u, const float v) |
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void | SetTexCoord2 (const float u, const float v, const float s, const float q) |
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void | SetTexCoord3 (const float *value) |
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void | SetTexCoord3 (const float u, const float v) |
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void | SetTexCoord3 (const float u, const float v, const float s, const float q) |
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void | SetDiffuseGrey (float val) |
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void | SetDiffuseGrey (float val, float alpha) |
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void | SetSpecularGrey (float val) |
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void | SetSpecularGrey (float val, float alpha) |
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uint32_t | GetDiffuseARGB () const |
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uint32_t | GetSpecularARGB () const |
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void | Translate (float x, float y, float z, float w) |
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