xemu-0.7.98-master-7bfb7c85378f64f93556c365ea0cc18cb2181dc8
Ubuntu 24.04.1 LTS - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz - OpenGL
UNKNOWN
Machine info
xemu_version: 0.7.98
xemu_branch: master
xemu_commit: 7bfb7c85378f64f93556c365ea0cc18cb2181dc8
xemu_date: Mon Jul 10 04:22:59 UTC 2023
xemu_settings_get_base_path: base path: /home/abaire/.local/share/xemu/xemu/
xemu_settings_get_path: config path: /home/abaire/.local/share/xemu/xemu/xemu.toml
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
OS_Version: Ubuntu 24.04.1 LTS
GL_VENDOR: Mesa
GL_RENDERER: NV134
GL_VERSION: 4.3 (Core Profile) Mesa 24.2.8-1ubuntu1~24.04.1
GL_SHADING_LANGUAGE_VERSION: 4.30
Results
- 2D_Lines
- 3D_primitive
- Antialiasing tests
- Antialiasing_tests
- Attrib_carryover
- Attrib_float
- Attrib_setter
- Blend_tests
- Clear
- Color zeta overlap
- Color_key
- Color_mask_blend
- Color_Zeta_Disable
- Color_zeta_overlap
- Combiner
- Depth_buffer
- Depth_buffer_fixed_function
- DMA_corruption_around_surfaces
- Edge_flag
- Fog
- Fog_coord_vec4
- Fog_inf_coord
- Fog_vsh
- Front_face
- Image_blit
- Inline_array_size_mismatch
- Lighting_normals
- Lighting_Two_Sided
- Line_width
- Material_alpha
- Material_color
- Material_color_source
- Null_surface
- Overlapping_draw_modes
- SetVertexData
- Shade_model
- Smoothing_control
- Stencil
- Stipple_tests
- Surface_clip
- Surface_pitch
- Texgen
- Texgen_with_texture_matrix
- Texture_border
- Texture_CPU_Update
- Texture_cubemap
- Texture_DXT
- Texture_format
- Texture_Framebuffer_Blit
- Texture_Matrix
- Texture_render_target
- Texture_render_update_in_place
- Texture_shadow_comparator
- Texture_signed_component_tests
- Vertex_shader_independence_tests
- Vertex_shader_rounding_tests
- Vertex_shader_swizzle_tests
- Viewport
- Volume_texture
- W_param
- Window_clip
- Zero_stride
- ZMinMaxControl
Failed tests (2)
Antialiasing tests::FramebufferNotModifiedBySurfaceState
Color zeta overlap::AdjacentWithAA
xemu-v0.7.98-x86_64.AppImage: ../hw/xbox/nv2a/pgraph.c:5565: pgraph_surface_invalidate: Assertion `d->pgraph.surface_color.buffer_dirty' failed.
xemu-v0.7.98-x86_64.AppImage: ../hw/xbox/nv2a/pgraph.c:5565: pgraph_surface_invalidate: Assertion `d->pgraph.surface_color.buffer_dirty' failed.
xemu-v0.7.98-x86_64.AppImage: ../hw/xbox/nv2a/pgraph.c:5565: pgraph_surface_invalidate: Assertion `d->pgraph.surface_color.buffer_dirty' failed.
Comparisons
Xbox_Hardware
Test suites with differences
- 2D_Lines
- 3D_primitive
- Antialiasing_tests
- Attrib_carryover
- Attrib_float
- Attrib_setter
- Blend_tests
- Color_key
- Color_mask_blend
- Color_zeta_overlap
- Combiner
- Depth_buffer
- Depth_buffer_fixed_function
- Edge_flag
- Fog
- Fog_coord_vec4
- Fog_inf_coord
- Fog_vsh
- Front_face
- Image_blit
- Inline_array_size_mismatch
- Lighting_normals
- Lighting_Two_Sided
- Line_width
- Material_alpha
- Material_color
- Material_color_source
- Overlapping_draw_modes
- SetVertexData
- Shade_model
- Smoothing_control
- Stencil
- Stipple_tests
- Surface_clip
- Surface_pitch
- Texgen
- Texgen_with_texture_matrix
- Texture_border
- Texture_cubemap
- Texture_DXT
- Texture_format
- Texture_Framebuffer_Blit
- Texture_Matrix
- Texture_render_target
- Texture_shadow_comparator
- Texture_signed_component_tests
- Vertex_shader_independence_tests
- Vertex_shader_rounding_tests
- Viewport
- Volume_texture
- W_param
- Zero_stride
- ZMinMaxControl